
The filename is part of the file integrity verification the PS3 performs when loading the PSV file.

Saving as a PSV File will prompt you to choose a location to save to, it is important that you DO NOT change the filename. The PS2 Filenames are not changed if this option is used. These will need renaming to the correct filename if rebuilding in PS2SaveBuilder or another utility.Įxporting as an AR Max save will prompt you for a location to save the file to. On extraction any 'illegal' characters which Windows does not support in filenames will be removed.

In this location a folder will created containing all the files, this maintains compatibility with uLaunchELF and PS2 save Builder (hint: The Root/ID should be named the same as this directory.) When you extract all at once you will be prompted to choose a location to save to. You can extract individual files or extract all at once into a folder.

Load the an AR Max (*.max) save or a PSV file to display a list of the files contained within. It enables you export to individual files (PS2), to AR Max format (PS2), to a single MCS save (PS1) or as a PSV file as used by the PS3. PSV Exporter allows you to import PSV files (PS1 & PS2), AR Max Saves (PS2) and MCS files (PS1). At long last, importing ARX Max (PS2) and MCS (PS1) saves and exporting as PSV files is now here!
